These choices are immediately apparent and more often than not lead to Makoto's sudden demise. As you're watching this mystery movie play out, key choices will appear that force the player to action. It's this loop of dying and retrying that creates the core of Death Come True's gameplay. One choice leads to yet another sudden death for the player while the other continues the story on for another few minutes. At this point, the player can choose to continue hiding as his hostage is rescued or bust out to steal her away from her captive's captor. The second choice that the player can make is to simply hide out in his closet while the officer comes in to survey the room and discover the hostage situation. For the first loop, this is the only choice that the player can make and starts off as the foundation for how Death Come True plays out. Answering the door and inviting the policeman into the hotel room will result in the officer finding the hostage and subsequently shooting Makoto as he tries to escape. Throughout this live-action adventure, players guide Makoto through a number of life-ending sequences in a constantly looping narrative. It's quite the cold open and starts off the tale with no further introductions necessary. To make matters worse, there's a woman tied up in his bathroom and a police officer at the door. As is typical for many a good murder mystery, he wakes up to find himself in a hotel room he has no recollection of staying in and a head full of missing memories and jumbled visions of the past. Death Come True starts off with players guiding around a suspected serial killer known as Makoto Karaki.
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